Uplink Developer Cd Zip Up Case

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  1. Uplink Developer Cd Zip Up Case For Pc

Introversion Software has released the Uplink Developer CD. This CD contains, amoungst other things, the complete source code to Uplink and all supporting tools and libraries. We will have to impose a license on the use of the source code - this won't be Open Source - and we will be charging for that license.

Is there a way to zip all files in a given directory with the zip command? I've heard of using *.*, but I want it to work for extensionless files, too.

Gilles
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tkbxtkbx
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4 Answers

You can just use *; there is no need for *.*. File extensions are not special on Unix. * matches zero or more characters—including a dot. So it matches foo.png, because that's zero or more characters (seven, to be exact).

Note that * by default doesn't match files beginning with a dot (neither does *.*). This is often what you want. If not, in bash, if you shopt -s dotglob it will (but will still exclude . and ..). Other shells have different ways (or none at all) of including dotfiles.

Alternatively, zip also has a -r (recursive) option to do entire directory trees at once (and not have to worry about the dotfile problem):

where mydir is the directory containing your files. Note that the produced zip will contain the directory structure as well as the files. As peterph points out in his comment, this is usually seen as a good thing: extracting the zip will neatly store all the extracted files in one subdirectory.

You can also tell zip to not store the paths with the -j/--junk-paths option.

The zip command comes with documentation telling you about all of its (many) options; type man zip to see that documentation. This isn't unique to zip; you can get documentation for most commands this way.

derobertderobert
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In my case I wanted to zip each file into its own archive, so I did the following (in zsh):

Radon RosboroughRadon Rosborough

Another way would be to use find and xargs: (this might include a '.' directory in the zip, but it should still extract correctly. With my test, zip stripped the dot before compression)find . -type f -exec zip zipfile.zip {} +

(The + can be replaced with ; if your version of find does not support the + end for exec. It will be slower though...)

This will by default include all sub-directories. On GNU find -maxdepth can prevent that.

Gert van den BergGert van den Berg

Another (slow) method to do this (which adds one file to the zip at a time):

This has the dotfile issues of * (workaround added) and would be start zip once for each file, adding it to the archive. In bash, it would deal with a large amount of files.

It would be slower than most of the other methods, but is relatively simple.

Gert van den BergGert van den Berg

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Uplink
Developer(s)Introversion Software
Publisher(s)Introversion Software (Windows/Linux)
Ambrosia Software (Mac OS X)
Stomp (Australia)
Designer(s)Chris Delay, Mark Morris, Thomas Arundel
Platform(s)Windows, Linux, Mac OS X, iOS, Android
ReleaseWindows
  • EU: 1 October 2001
  • NA: 11 March 2003[1]
  • WW: 23 August 2006 (Steam)
Linux
OS X
27 May 2003
iOS
7 June 2012
Android
15 August 2012
Genre(s)
Mode(s)Single player

Uplink (known in North America as Uplink: Hacker Elite) is a video game released in 2001 by the Britishsoftware company Introversion Software. It is a simulator of the cinematic depiction of computer hacking.

Plot[edit]

In the game, the player assumes the role of a hacker in the year 2010, who begins work for the Uplink Corporation, which is a worldwide company providing work for hackers. The player amasses money, software, gateway hardware and skill in the course of performing jobs for various clients, and hacking servers of global corporations for profit.The storyline of the game begins with the player receiving an e-mail from a deceased top ranking Uplink agent concerning the research done by the Andromeda Research Corporation, related to the Andromeda organization which proclaims the destruction of the Internet. It is constructing a computer virus known as Revelation using artificial life research as a base in an attempt to destroy the Internet. One of the companies, Arunmor, attempts to cross their plans by developing Faith, a counter virus that can purge Revelation.The player can choose between two companies or even ignore the plot in its entirety, concentrating on freelance hacking, in which case the storyline plays out without the player's participation.

Style[edit]

Uplink focuses on emulating highly stylised, Hollywood-esque hacking, as seen in movies such as Hackers, Sneakers, WarGames and Swordfish. References to these movies can be found throughout the game, including joke servers for companies such as Steve Jackson Games (which has been raided by the Secret Service) and a nuclear missile control system from WarGames. It also features at least three references to the movie Sneakers, including one which can be found in the first version of the game (and was later removed in an update released by Introversion) which is a cheat code in which the user has to enter 'TooManySecrets' (an anagram to the phrase 'Setec Astronomy') as the username thus allowing him to access a cheat menu. Another reference to the anagram is the fake password 'MySocratesNote', sent to the player in an e-mail which starts the plotline. In addition, the voice print sections use the phrase 'Hello. I am the system administrator. My voice is my passport. Verify me.' which is similar to the one Sneakers used.

The applications in Uplink are highly simplified, and almost fully automated, similar to depictions in movies such as Hackers.

Most of the 'hacking' is of the form: 'there is a security system of type X, level Y that is stopping me from accessing or changing something I need to access or change, so I need to have an anti-X program of level Y+'. There is some need for rapid selection of programs to run, but there is no actual difficulty in running them (provided that one can afford them).

The game has a certain number of unusual features, including an in-game IRC function to talk to other players and in earlier versions a multi-monitor feature requiring another copy of the game running on a second computer. The latter was removed in later versions due to lack of stability and popularity and, as it was called 'Network', was often confused with multiplayer gaming (that the game does not offer).

Soundtrack[edit]

The game uses several songs originally made in S3M, mod and xm format. The original song files are included on the bonus CD-ROM of the game, a disc that was originally given as a free addition to those who referred the game to others. The disc also includes several songs which were rejected.[citation needed]

  • The Blue Valley by Karsten Koch
  • Deep in Her Eyes by Peter 'Skaven' Hajba
  • Mystique Parts 1 and 2 by Robert 'Timelord' Gergely[2]
  • Symphonic by Simon 'Hollywood' Carless

Release[edit]

The game was released for Microsoft Windows and Linux (2012) directly by Introversion, and ported to and released for Mac by Contraband and Ambrosia Software respectively. Chris Delay stated in an interview with PC Gamer UK that they did not pay for advertising of the game at all — it became known purely by word of mouth. A version released in the US was published and distributed by Strategy First under the title Uplink: Hacker Elite. Legal proceedings were undertaken when Strategy First filed for bankruptcy and ceased paying Introversion royalties, but the Hacker Elite version remains available from various sources. The game is now also available via Valve's Steam online distribution service, and via GOG.com,[3] as well as the Ubuntu Software Center.[4] Uplink was also released for iOS on 7 June 2012. An Android version debuted as part of The Humble Bundle for Android 3, on 15 August 2012.[5]

Hacker Elite royalties[edit]

A version released in the US was published and distributed by Strategy First under the title Uplink: Hacker Elite. Strategy First ran into financial difficulties, and ceased paying royalties to Introversion shortly before filing for bankruptcy protection, but continued to sell the game in competition with Introversion.

On 20 January 2006 Introversion announced they were taking legal action against all retailers of Uplink: Hacker Elite,[6] except Stardock.[6] It transpired that, while filing for bankruptcy would have caused a breach of contract, Strategy First persuaded Canadian courts to grant a moratorium preventing termination of the contract.[6] Strategy First has resumed paying limited royalties.

Stores and services currently reselling Hacker Elite in North America include:

  • Stardock, via GameStop's Impulse distribution platform.
  • Direct2Drive, IGN's digital distribution service (as of July 2006).
  • Strategy First's online store.

As some versions of Uplink: Hacker Elite have been modified, many game mods and patches will not run with the Hacker Elite version.

Reception[edit]

Reception
Review scores
PublicationScore
iOSPC
EurogamerN/A7/10[8]
GamesMaster82%[9]80%[10]
GameSpotN/A7.1/10[11]
GameSpyN/A(2002) 73%[12]
(2003) [13]
GameZoneN/A7/10[14]
IGNN/A7.5/10[15]
PC FormatN/A81%[16]
PC Gamer (US)N/A80%[17]
PC ZoneN/A70%[18]
Aggregate score
Metacritic83/100[19]75/100[20]

The iOS and PC versions received 'generally favorable reviews' according to the review aggregation website Metacritic.[19][20]

The editors of Computer Gaming World presented Uplink: Hacker Elite with their 2003 'Adventure Game of the Year' award. They summarized it as 'an immersive, original, and suspenseful little game.'[21]

Uplink Developer Cd Zip Up Case

References[edit]

  1. ^ ab'Uplink: Hacker Elite Releases'. MobyGames. Retrieved 26 March 2018.
  2. ^Morris, Mark (5 June 2013). 'Credit where Credit is Due!'. Introversion Software. Retrieved 26 March 2018.
  3. ^'Uplink: Hacker Elite'. GOG.com. Retrieved 22 April 2017.
  4. ^Sneddon, Joey (24 March 2011). 'Introversion adds two new games to Ubuntu Software Centre at special price'. OMG! Ubuntu!. Ohso Ltd.
  5. ^'So Noice We Did It Throice: Humble Bundle for Android #3 Is Here!'. Humble Bundle Blog. 14 August 2012. Retrieved 25 October 2018.
  6. ^ abcTom (20 January 2006). 'Who's selling Hacker Elite? IV takes legal action'. Introversion Software. Retrieved 26 March 2018.
  7. ^Luo, Di (August 2003). 'Uplink: Hacker Elite'(PDF). Computer Gaming World. No. 229. Ziff Davis. p. 86. Retrieved 26 March 2018.
  8. ^Bye, John 'Gestalt' (14 May 2002). 'Uplink (PC)'. Eurogamer. Gamer Network. Archived from the original on 4 June 2002. Retrieved 26 March 2018.Cite uses deprecated parameter deadurl= (help)
  9. ^'Uplink (iOS)'. GamesMaster. Future plc. September 2012. p. 111.
  10. ^'Uplink (PC)'. GamesMaster. Future plc. 2002.
  11. ^Todd, Brett (2 January 2002). 'Uplink Review (PC)'. GameSpot. CBS Interactive. Retrieved 26 March 2018.
  12. ^Brooks, Mark (16 March 2002). 'Uplink (PC)'. GameSpy. IGN Entertainment. Archived from the original on 17 February 2005. Retrieved 26 March 2018.Cite uses deprecated parameter deadurl= (help)
  13. ^Rausch, Allen (25 March 2003). 'GameSpy: Uplink: Hacker Elite'. GameSpy. Ziff Davis. Retrieved 26 March 2018.
  14. ^Hopper, Steven (13 February 2003). 'Uplink: Hacker Elite Review'. GameZone. Archived from the original on 30 September 2008. Retrieved 26 March 2018.Cite uses deprecated parameter deadurl= (help)
  15. ^Adams, Dan (30 April 2003). 'Uplink: Hacker Elite'. IGN. Ziff Davis. Retrieved 26 March 2018.
  16. ^'Uplink'. PC Format. Future plc. 2002.
  17. ^'Uplink'. PC Gamer. Future US. 2002.
  18. ^Korda, Martin (21 February 2002). 'PC Review: Uplink'. PC Zone. Future plc. Archived from the original on 3 June 2007. Retrieved 26 March 2018.Cite uses deprecated parameter deadurl= (help)
  19. ^ ab'Uplink for iPhone/iPad Reviews'. Metacritic. CBS Interactive. Retrieved 26 March 2018.
  20. ^ ab'Uplink: Hacker Elite for PC Reviews'. Metacritic. CBS Interactive. Retrieved 26 March 2018.
  21. ^CGW staff (March 2004). 'Computer Gaming World's 2003 Games of the Year (Adventure Game of the Year)'(PDF). Computer Gaming World. No. 236. Ziff Davis. p. 65. Retrieved 26 March 2018.

External links[edit]

  • Uplink at MobyGames
  • Modlink — Modding website
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Uplink_(video_game)&oldid=912416464'
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